Korg releases hackable box of squidgy noise – Stylophone beware!

December 24, 2010
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Korg recently released the Monotron – a truly analog (yes it is, I’ve checked -  nothing but op-amps and capacitors and stuff). A pocket synthesizer with the same filter found on the MS-20 synth. Here’s a short video showing what I found under the hood – nice touch from Korg providing pre-soldered and labelled test […]

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So when did Recognizers need jet-engines? (Contains TRON : Legacy Spoilers)

December 20, 2010
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I was 12 when the first TRON movie came out – which as far as I can tell was the intended demographic for the movie. I was so impressed with the then-unbelievable graphics (“Hey, how come you can’t see the pixels?”) that I ran out of the cinema and back around the front to buy […]

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…how to do skeletal mapping with Kinect

December 14, 2010

From PrimeSense – the company that made the Kinect sensor for Microsoft comes this rather splendid video of their skeletal mapping algorithm: Hands in front of body – check Spin me right round (like a record baby) – check CPU overheating – err… not sure about that one. But in the words of my 2 […]

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Yet another box of mystery – any guesses what this does?

December 14, 2010
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As a follow-up to my last Box of Mystery… This is the latest “thing” I’ve been working on – it’s still quite a way off completion, but it does look rather cool – anyone like to guess what it is? Gotta love ye-olde-worlde-Jules-Verne-style tech! Click here for a closer look OK (so as worked out […]

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Machinarium

December 10, 2010
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Strange and compelling. Two words I would use to describe the game Machinarium. I keep thinking of Terry Gilliam cartoons from the old Monty Python series as I play it. The beautiful hand drawn environments, the unusual score, and the puzzles ranging from pretty obvious to fiendishly difficult make for a thoroughly enjoyable experience. It […]

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Is the Kinect a CPU hog? – a follow up

December 7, 2010
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After upsetting a few people with my previous post regarding the amount of post processing required to use gesture recognition with the Kinect – I thought it was worth posting a follow up, now that I’ve had time to delve into the device a bit more deeply. First off – I wanted to address the […]

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What the Kinect sensor actually does…

December 4, 2010
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I was confused about the Kinect sensor. I knew that it was somehow capable of recognising human gestures but I didn’t know exactly how that data was presented to the host computer. Peering in on the Kinect community from the outside, it was difficult to work out exactly what the Kinect sensor delivered. Luckily I […]

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Failed MS Kinect scalpers sculk back to return sensors…

December 3, 2010
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No you can’t have it, this one’s mine… Quick! Everyone run to Meijer and Walmart – apparently there’s been a glut of Kinect sensor returns – as Black Friday product scalpers fail to sell the devices through online fast-buck engine Ebay. I literally walked up to the counter just as one was being returned – […]

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Seriously impressive application of 3D projection

December 2, 2010

I just stumbled across this after reading about Apple’s patent on glasses free 3D technology, and was seriously impressed (way more than by the patent). (via http://www.reelseo.com/lithuanian-viral-video/) Apparently, in 2009 Sony hired Publicum Media to create a promotional movie for an upcoming line of mobile phones in Lithuania. The intention was to project this movie […]

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Turning the Spyder Arctic III laser into something more useful

November 29, 2010
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I recently purchased a Spyder Arctic III 445nm Blue Laser from Wicked Lasers. It was always my intention to rebuild the diode in a more suitable enclosure with a driver so that it could be used for something a bit more useful than waving around like a Li[Shhh!!! – Don’t mention the ‘L’ word – […]

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